The project is not affiliated with publishers of the original game. We do not require players register or create an account. This is a non-profit project however we do accept donations towards the costs of things such as the domain name and hosting the application.
The Commander is on the side of the Resistance and knows who the Spies are. If the Spies are unable to get 3 missions fails they will have an additional chance to win if they can identify the Commander.
If Defectors are included then at a random point in the game one Spy will form part of the Resistance, and one of the Resistance members will become a Spy.
By Enabling History, players will be able to toggle on/off a record of previous voting and mission details.
The Resistance is a social role-playing card-based party game. The game's premise involves a war between government and resistance groups, and players are assigned various roles related to these groups. The Resistance relies on certain players attempting to disrupt the larger group working together, while the rest of the players work to reveal the spy working against them.
The idea of the implementation on this site is that groups of players can play the game whilst video calling each other. Jump on a call and have this site up in the background, then allow the site to direct you all through the game.
Full rules can be found on The Resistance Game Wikipedia page.
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